EARLY LEARNING PROGRAM
The Early Learning challenge is for students in K-2.
The Early Learning Team Challenges are designed to teach the creative process—a system of learning that is at the root of innovation and a child’s ability to bring an idea to life. Each season, we offer one new and engaging Challenge that encourages students to explore, discover and learn new skills. This challenge is designed to give students a jump start in literacy and an introduction to science, technology, engineering and mathematics (STEM). Throw in a few fine arts elements and students develop a solution in a creative and noncompetitive way. No pressure here! Just friends, fun and most of all CREATIVITY!
Early Learning Teams will showcase their solution at the Regional Tournament.
The Early Learning Team Challenges are designed to teach the creative process—a system of learning that is at the root of innovation and a child’s ability to bring an idea to life. Each season, we offer one new and engaging Challenge that encourages students to explore, discover and learn new skills. This challenge is designed to give students a jump start in literacy and an introduction to science, technology, engineering and mathematics (STEM). Throw in a few fine arts elements and students develop a solution in a creative and noncompetitive way. No pressure here! Just friends, fun and most of all CREATIVITY!
Early Learning Teams will showcase their solution at the Regional Tournament.

EARLY LEARNING CHALLENGE
From the busy coral reef, to the inky depths of the midnight zone, to the shallows of a lake bed, there are lots of amazing underwater habitats to visit. Where might underwater creatures go for a vacation? Come explore life under the sea in this season’s Early Learning Challenge!
From the busy coral reef, to the inky depths of the midnight zone, to the shallows of a lake bed, there are lots of amazing underwater habitats to visit. Where might underwater creatures go for a vacation? Come explore life under the sea in this season’s Early Learning Challenge!
- Research underwater habitats.
- Create and present a play about a group of underwater creatures who go on vacation to an underwater habitat.
- Design and build a model of a landmark the underwater creatures visit.
- Create scenery to show the underwater habitat.
- Create and present one Team Choice Element that shows off the team’s interests, skills, areas of strength, and talents.